- Jun 27, 2022
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Jerónimo Sánchez authored
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- May 31, 2022
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Jerónimo Sánchez authored
We are leaving the GPU version. Objetive function too complex
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- May 26, 2022
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Jerónimo Sánchez authored
- It still better to keep using normal Optimization method, it seems that possible divergences are negligible compared to register pressure/exhaustion
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Jerónimo Sánchez authored
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- May 25, 2022
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Jerónimo Sánchez authored
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- May 24, 2022
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Jerónimo Sánchez authored
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- May 23, 2022
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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- May 22, 2022
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Jerónimo Sánchez authored
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- May 20, 2022
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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- May 19, 2022
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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- May 18, 2022
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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- May 17, 2022
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
- Now, it seems that the positions are calculated
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
- `distances` field was uninitialized
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- May 16, 2022
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Jerónimo Sánchez authored
Some errors are yet to be iron
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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- May 13, 2022
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Jerónimo Sánchez authored
of each GPU object
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Jerónimo Sánchez authored
I'm making sure every allocation is foundated
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- May 12, 2022
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Jerónimo Sánchez authored
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Jerónimo Sánchez authored
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- May 11, 2022
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Jerónimo Sánchez authored
changed using env. variables via CMAKE
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- May 10, 2022
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Jerónimo Sánchez authored
functions and methods
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Jerónimo Sánchez authored
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- May 09, 2022
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Jerónimo Sánchez authored
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- May 07, 2022
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Jerónimo Sánchez authored
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